Driver Wiki
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{{Infobox VG
[[File:Dlogo1.jpg|thumb|250px|US Cover Art]]
 
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| title = Driver
'''''Driver''''' (known as '''''Driver: You Are the Wheelman''''' in the US), is a 1999 Action driving video game developed by Reflections Interactive (now known as Ubisoft Reflections), who had earlier hits with ''Destruction Derby'' on the early years of the PlayStation. It is the first game in the Driver series.
 
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| image = [[Image:Dlogo1.jpg|250px]]
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| caption = U.S. cover art
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| developer = [[Wikipedia:Ubisoft Reflections|Reflections Interactive]]<br />Crawfish Interactive (GBC)<br />[[Wikipedia:Gameloft|Gameloft]] (iOS)
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| publisher = [[Wikipedia:GT Interactive Software|GT Interactive Software]]<br />[[Wikipedia:Ubisoft|Ubisoft]] (iOS)
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| designer = Martin Edmondson
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| series = [[Driver|''Driver'']]
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| composer = [[Wikipedia:Allister Brimble|Allister Brimble]]
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| engine =
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| released = '''PlayStation'''<br />{{vgrelease|NA=June 30, 1999|EU=July 2, 1999|JP=March 9, 2000}}'''Game Boy Color'''<br />{{vgrelease|NA=April, 2000|EU=2001}}'''Microsoft Windows'''<br />{{vgrelease|NA=September 10, 2000|EU=October 13, 2000}}'''Macintosh'''<br />{{vgrelease|NA=December 2000}}'''PlayStation Network'''<br />{{vgrelease|PAL=August 14, 2008<ref name="ubi.com">{{cite web|url=http://www.ubi.com/UK/News/Info.aspx?nId=5367 |title=Ubisoft - Driver Coming to PSN |publisher=Ubi.com |date= |accessdate=2010-06-02}}</ref>}}'''iPhone'''<br />{{vgrelease|NA=December 8, 2009<ref>{{cite web|url=http://wireless.ign.com/objects/053/053063.html |title=IGN: Driver |publisher=Wireless.ign.com |date= |accessdate=2010-06-02}}</ref>}}
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| genre = [[Wikipedia:Racing video game|Driving]], [[Wikipedia:Action game|Action]]
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| modes = [[Wikipedia:Single-player video game|Single player]]
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| ratings = {{vgratings|ACB=M|ESRB=T|ELSPA=15+}}[[Wikipedia:App Store (iOS)|Apple]]: 12+
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| platforms = [[Wikipedia:PlayStation (console)|PlayStation]], [[Wikipedia:Game Boy Color|Game Boy Color]], [[Wikipedia:Microsoft Windows|Microsoft Windows]], [[Wikipedia:Macintosh|Macintosh]], [[Wikipedia:PlayStation Network|Playstation Network]],<ref name="ubi.com"/> [[Wikipedia:iOS|iOS]]
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| media = 1 [[Wikipedia:Compact Disc|CD]], [[Wikipedia:Uploading and downloading|Download]]<ref name="ubi.com"/>
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| requirements = [[Wikipedia:Windows 95|Windows 95]] or [[Wikipedia:Windows 98|Windows 98]],
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[[Wikipedia:P5 (microarchitecture)|Intel Pentium]] 233&nbsp;MHz (350 MHz+ Recommended),
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16Mb [[Wikipedia:Random-access memory|RAM]] (64MB Recommended),
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80MB [[Wikipedia:Hard disk drive|HDD]] Space,
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16X [[Wikipedia:CD-ROM|CD-ROM]],
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4MB 3D Accelerator Card (8MB+ Recommended),
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| input = [[Wikipedia:Gamepad|Gamepad]], [[Wikipedia:keyboard (computing)|keyboard]], [[Wikipedia:mouse (computing)|mouse]], [[Wikipedia:multi-touch|multi-touch]] (iPhone OS)
  +
}} '''''Driver: You Are the Wheelman''''' (or more simply known as '''''Driver'''''), is a 1999 [[Wikipedia:action game|action]] [[Wikipedia:Racing video game|driving]] [[Wikipedia:video game|video game]] developed by Reflections Interactive (now known as [[Wikipedia:Ubisoft Reflections|Ubisoft Reflections]]), who had earlier hits with ''[[Wikipedia:Destruction Derby|Destruction Derby]]'' in the early years of the [[Wikipedia:PlayStation (console)|PlayStation]]. It is the first game in the [[Driver|''Driver'' series]]. Initially, the game was only released for the PlayStation, but [[Wikipedia:Microsoft Windows|Windows]] and [[Wikipedia:Macintosh|Mac]] ports were released less than a year later. A special [[Wikipedia:Game Boy Color|Game Boy Color]] version was also released, with top-down view, and fewer missions. In 2009, an [[Wikipedia:iPhone|iPhone]]/[[Wikipedia:iPod Touch|iPod Touch]] version was made available.
   
==Features==
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==Plot==
Tanner, an NYPD detective gone undercover due to his impressive driving skills, must gain the confidence of the syndicate's bosses by performing increasingly difficult missions such as stopping or following another car, driving through windows, delivering a stolen car or scaring a taxi customer. The game is played in four cities &mdash;(Miami, San Francisco, Los Angeles, and New York City)&mdash;which, like many games, remain only partially faithful to the original city layouts but notably featured them as explorable open world environments.
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The game tells the story of John Tanner, a detective with the [[New York City Police Department|NYPD]], going [[Undercover operation|undercover]] in order to infiltrate [[organized crime]] by impressing the bosses with difficult driving missions (e.g., stopping and following another car, smashing through restaurants, delivering stolen cars, or scaring [[Taxicab|taxi]] customers). Tanner was chosen for this mission because of his unique driving skills, which he gained from his time as a [[Auto racing|racecar driver]].
 
The game was designed to mimic '60s and '70s car chase movies.
 
The title and the basic theme seem to be heavily inspired by the 1978 film ''The Driver'' by director Walter Hill. Most notably, the ''Training'' level at the beginning of the game is a copy of a scene in the movie in which the Driver proves his skills to some gangsters in a parking garage.
 
The music, overall character design in the cut scenes, and the cars themselves (complete with flying hubcaps), are inspired from movies such as ''Bullitt'' and even TV shows such as ''Starsky and Hutch''. The game also features a ''Film Director'', where the run could be replayed with cameras chosen by the player, and a ''Quick Replay'', where the cameras were automatically selected.
 
 
In addition to the ''Undercover'' mode, the player also had an option to drive around in the cities (once they were unlocked) and dirt tracks. There were several other modes, like pursuit, escape, checkpoint, and carnage (inflicting as much damage as possible). After the game was finished (or secret passwords inserted in the records screens), several cheats were available. Among them are: skipping the garage mission, give (among others) the car super speed, immunity to police cars, invincibility, or a short ride on Newcastle, Reflections' home town. However, some editions of the game do not show this.
 
 
Initially, it was only released for PlayStation; Windows and Mac ports were released less than a year later. A special Game Boy Color version was released, with top-down view, and only three cities (San Francisco was removed), and fewer missions. There is also an iPhone/iPod Touch version available.
 
 
==Story==
 
In the beginning cutscene, you see a dripping pipe and Tanner comes out of an elevator, walks through a parking garage and gets into a 1967 Ford Mustang. He hotwires the Mustang and starts to drive to the exit of the garage, until he is spotted by the police and initiates a chase in which another car crashes into a parked one. Tanner gets away through the barrier after the police car also hits another car.
 
   
 
===Training===
 
===Training===
Before starting the actual undercover mode, Tanner and Lt. McKenzie are talking about a guy named Rufus. In order to find out more about him, Tanner must give up his status as a cop and go undercover. Tanner has to prove to very lowly gangsters in a parking garage that he can do jobs for them by demonstrating his skills while keeping the car intact. Success means access to the first mission in Miami.
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His undercover work begins when he must prove to some gangsters in a parking garage that he can do jobs for them by demonstrating his driving skills. Upon doing so, he is invited to his first mission, in [[Miami]], Florida.
   
 
===Miami===
 
===Miami===
 
Tanner's first mission is as the [[Crime scene getaway|getaway driver]] for a bank job. Upon successfully carrying out this job, Tanner is then called upon to either drive a stolen car to a yard for a respray or help a gangster carry out an assassination. If Tanner takes the stolen car mission, he must then exchange a briefcase for a key, but he ends up being double-crossed and forced to chase the double-crosser across Miami Bay. If he takes the assassination mission, he must then clean up after a driver has left a stolen car out in the open.
Tanner begins his missions in a Miami motel room.
 
   
 
Tanner then talks to a [[Procuring (prostitution)|pimp]] named Rufus, who reveals that he is busting out an associate of his, Jean-Paul, from an armored police car. After this job is complete, Tanner either smashes a group of restaurants for a gangster who has found one of the owners has failed to pay [[Protection racket|protection money]], or he drives an extremely fast car to safety for a gangster who needs it for a job. If he takes the restaurant mission, he must then pick up a shipment of drugs at the pier. If he takes the fast car mission, he must then either smash the car belonging to the "Black Interceptor", which then leads to a double cross, in which Tanner must evade, or stop Di'Angio by smashing his car.
Tanner begins with a lowly bank job carried out by a man named Art and his associates, before being called up to either drive a stolen car to a yard for a respray or helping a lowly gangster called Tico carry out an assassination. If Tanner takes the stolen car mission he works for Art in exchanging a briefcase for a key, but ends up being double-crossed and forced to chase the double-crosser across Miami Bay. If Tanner takes Tico for a ride then Tanner cleans up after a driver left a stolen car and its occupants in the lurch.
 
   
 
Afterwards, Rufus is shot by his girlfriend Jesse, and Tanner chases her as she tries to escape in a [[monorail]]. He then turns her over to the police, and during her interrogation she gives up the name of an Italian-American man named Castaldi, who lives in [[San Francisco]], California.
Tanner then talks to a pimp named Rufus who reveals that he is busting out an associate of his called Jean-Paul from an armoured police car. When Tanner carries this out, he either smashes a group of restaurants for a gangster who has found one of his associates lacking in paying for protection money, or drives an extremely fast car to safety for a gangster who needs the car for a job. After this Tanner is forced to pick up a supply of drugs for an operation and get home with the goods.
 
 
Upon Tanner's return, Rufus is shot by his girlfriend Jesse and Tanner chases her as she tries to escape in a monorail. Tanner turns her over to the police, and under interrogation she reveals that a guy named Castaldi is in San Francisco.
 
   
 
===San Francisco===
 
===San Francisco===
Tanner begins in San Francisco with a casino job for a bunch of gangsters who have heard he is in town. After this mission he meets an informant known as Mojo, who gives Tanner information about who Jean-Paul is really working for and a man named Rudi for money.
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Tanner begins work in San Francisco with a casino job for some gangsters who have heard he is in town.
  +
[[File:Driver_1.png|thumb]]
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After this, he meets an [[informant]] known as Mojo, who gives him information about who Jean-Paul is really working for, and a man named Rudi.
   
From here Tanner either aids in an exchange (passing a test whereby he has to pass through three destinations in a time limit before the pick-up for the exchange), drives stolen guns to a warehouse or aids in the robbery of a shopping mall. Following this, Tanner meets a legendary rival from their racing days called Slater. Tanner punches him but their rivalry is settled before Tanner either aids a gangster in scaring one of his former associates (who double-crossed him) by taking him on a bumpy taxi ride or takes heavy-duty explosives to an alleyway while evading large collisions in order to stop an explosion. If Tanner has scared the associate then he takes a local gangster called Cosy to a chopper taking him out of town, or if he has taken the explosives across town then Tanner aids a group of gangsters left in the lurch in Chinatown.
+
From here Tanner either aids in an exchange, drives stolen guns to a warehouse or aids in the robbery of a shopping mall. Following this, he meets a rival from his racing days called Slater. Tanner then either aids a gangster in scaring one of his former associates by taking him on a bumpy taxi ride, or takes heavy-duty explosives to an alleyway. If Tanner scares the associate, he then takes a local gangster to a waiting helicopter. Alternatively, if he takes the explosives across town, he then aids a group of gangsters left in the lurch in [[Chinatown]].
   
Tanner then gets a phone call whereby he learns that Mojo the informant has been kidnapped, and his captors want $10,000. They make Tanner work to save Mojo by forcing him to go to three phone booths in order to pick up instructions about where to go next. At the third phone booth Mojo is saved and the money exchanged. Mojo reveals that Castaldi (the gangster Jean-Paul is really working for) is working with a man called Don Hancock who is running for president. He also reveals Slater's great hatred for Tanner.
+
Tanner then gets a phone call whereby he learns that Mojo has been kidnapped, and his captors want $10,000. They make Tanner work to save Moj fuck o by forcing him to go to three [[phone booth]]s in order to pick up instructions about where to go next. At the third phone booth, Mojo is saved and the money exchanged. Mojo reveals that Castaldi (Jean-Paul's real boss) is working with a man called Don Hancock who is running for [[President of the United States]].
   
Following this, Tanner is either setup by Slater and forced to evade cops as he heads home, or aids Castaldi in meeting one of his men, Ross, and bringing him to an underground car park for a meeting. The rivalry between Tanner and Slater has become too bitter at this point, and when Tanner suspects Slater of spying on him, Tanner frames Slater by smashing his car in a chase, from which in the aftermath, Slater is caught by the police.
+
Following this, Tanner is either set up by Slater and forced to evade cops as he heads home, or aids Castaldi in bringing one of his men to an underground car park for a meeting. By this point, the rivalry between Tanner and Slater has become too bitter, and when Tanner suspects Slater of spying on him, he frames Slater by smashing his car in a chase, which results in Slater getting arrested. Tanner then heads to [[Los Angeles]] to work directly for Castaldi.
   
 
===Los Angeles===
 
===Los Angeles===
  +
[[File:La2.png|thumb|left|272px|PC rendition of LA]]
LA is straight-forward, and all missions are at night. Tanner begins his job here by either stealing a cop car for Castaldi's associates in order for future jobs or picking up an associate called Lucky and taking him to an assassination. Following this Tanner then either chases a double-crossing associate of Castaldi's called Duval and smashes him off the road or gets Castaldi's girlfriend Maya to a hospital after she has overdosed on drugs.
+
In LA, Tanner begins by either stealing a police car for Castaldi's associates or bringing an associate to the hospital after he is shot. Following this, he either chases a double-crossing associate of Castaldi's and smashes him off the road, or gets Castaldi's girlfriend to a hospital after she has [[Drug overdose|overdosed]].
   
Following this, Tanner learns of Castaldi's true purpose in Los Angeles: the carrying out of a hit on a security officer of the FBI, Bill Maddox, outside Grauman's Chinese Theater. Tanner later meets up with Leck, a partner from New York, and alerts him of the assassination on Maddox. Tanner orders him to make sure Maddox turns up, or otherwise his cover may be blown. He also warns him that there is an FBI leak giving information to Castaldi about Maddox's whereabouts and other pieces of interest. Tanner picks up the assassins from a parking garage before taking them to the Theater, where the hit takes place. The cops spring an ambush on Tanner, who then takes the gangsters to a safehouse over at LAX. The gangsters are convinced that Tanner (The newest and therefore least trustworthy of the Castaldi Family) tipped off the cops, but he convinces them that Slater probably let the San Francisco Police know about the hit while under interrogation.
+
Tanner then learns of Castaldi's real reason for being in LA; the assassination of [[Federal Bureau of Investigation|FBI]] agent Bill Maddox outside [[TCL Chinese Theatre|Grauman's Chinese Theatre]]. Tanner later meets with Leck, his police contact from New York, alerting him to the assassination attempt on Maddox. Tanner orders him to make sure Maddox turns up or otherwise his cover may be rumbled. He also warns him that there is an FBI leak which is giving information to Castaldi about Maddox. Tanner picks up the assassins and takes them to the Theatre, but the police spring an ambush.
   
  +
Tanner flees the scene, taking the assassins to a [[Safe house|safehouse]] near [[Los Angeles International Airport]] (LAX). The gangsters are convinced that Tanner, the newest and therefore least trustworthy member of the Castaldi Family was the one who tipped off the police, but he convinces them that it was Slater, who probably tipped them off during his interrogation in San Francisco.
Tanner survives, then either rescues Lucky from a gangster called Granger, helps some associates escape from a Beverly Hills job, or tests the effectiveness of a safehouse by driving to it.
 
  +
 
Tanner then either rescues one of Castaldi's men from a gangster called Granger, helps some associates escape from a [[Beverly Hills, California|Beverly Hills]] job or tests the effectiveness of a safehouse by driving to it.
   
 
===New York City===
 
===New York City===
 
[[File:Wtc.png|thumb|left|View of WTC]]
When Tanner arrives back in New York, he begins by either making a switch at Grand Central Station (a briefcase for a key to a man in a Stetson hat) before getting double-crossed by the Stetson wearer, or taking a very damaged car to a scrapyard for crushing before the cops can pick it up. Following this, Tanner either takes control of a cop car to thwart a bank job by Granger's Gang and raise his suspicions about possible rats in the Gang, or gets some gangsters out of trouble after they were pinned down by cops in a building after a bad getaway job. After Leck tells Tanner that McKenzie wants him out, he either brings a cab home for further jobs in the city or destroys Granger's main car.
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When Tanner arrives back in New York he begins by either making a switch at [[Grand Central Terminal]] or taking a very damaged car to a scrapyard. Following this, he either takes control of a police car to thwart a bank job or gets some gangsters out of trouble after they have been pinned down by police. After Leck tells Tanner that his lieutenant, McKenzie, wants Tanner to abandon his [[Undercover operation|undercover work]], he either brings a cab home for further jobs or destroys a rival gangster's main car. Next, Tanner has to either destroy four cars before they reach Castaldi, or wreck a car to retrieve [[Negative (photography)|photo negatives]].
   
 
Tanner then meets with Leck, who again warns him that McKenzie wants him to come back in, as he is worried that Tanner's cover will not hold up much longer. Tanner again ignores this advice, but tells Leck that he will let him know what Castaldi's main goal is. Next, either Tanner's lady friend, Ali, will call for help or Tanner goes through a "Rite of Passage", told over the phone by Castaldi that if he does not beat Slater's time across town, he is out of the final job.
If you took out Granger's main car, then Tanner will have to wreck a car to retrieve photo negatives. If you took the cab, the good ending mission occurs, destroying four of Granger's Gang's cars before they reach Castaldi.
 
   
  +
Tanner then learns that the final job is a hit on the President, and Tanner is forced to ignore all of Castaldi's instructions and take the President to safety.
If the bad ending is being activated (or the good ending mission is completed) then Tanner meets up Leck, who warns him again that McKenzie wants him out, because he is worried that Tanner's cover will not hold up much longer. Tanner again ignores this advice but tells him that he will let him know who the ultimate hit is on. If you got the negatives, then Tanner's lady friend Ali will call for help and Tanner has to bail her out of a situation. If you destroyed Granger's four cars, then Tanner goes through a "Rite of Passage," told over the phone by Castaldi that if he does not beat Slater's time across town (7 minutes), then Tanner is out of the final job.
 
   
  +
===Ending===
If Tanner completes this mission (or goes for the good ending), then the final mission starts where Tanner learns that the hit is on the President of the United States of America. Tanner is forced (in the hardest mission of the game) to ignore all of Castaldi's instructions and take the President to safety. With a little luck, Tanner takes the President to a parking garage and to eventual safety.
 
  +
After saving the President, Tanner meets with McKenzie and another unidentified man, who congratulates him on his outstanding work. He informs Tanner that Castaldi, Don Hancock and the FBI leak are behind bars, and offers Tanner his badge back. However, Tanner is infuriated that the FBI and police could be involved in something like this. He refuses to take his badge back and starts walking out of the parking garage, with McKenzie yelling at him that this is his last chance. Tanner ignores him and leaves.
-
 
  +
  +
The game ends with Tanner driving in a jeep. Depending on which levels the player chose, Ali may or may not be riding with him.
   
 
===Newcastle===
 
===Newcastle===
In a nod to the city where Reflections Interactive is based, and using a Gameshark or Codebreaker (Or after completing the game in the PC version), players can unlock the city of [[Cities in Driver|Newcastle upon Tyne]] for play. However, the drivable area is very small and can be glitchy around the barriers.
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In a nod to the city where Reflections Interactive is based, a small portion of [[Newcastle upon Tyne]] was modeled and used in the end credits. Using a [[Wikipedia:GameShark|GameShark]] or [[Wikipedia:Code Breaker|Code Breaker]] (or after completing the game in the PC version), players can unlock the city and drive around. However, the drivable area is very small, and can be very buggy around the barriers.
   
  +
* [[Mode Selection]]
===Differences between the PC & PlayStation versions===
 
   
  +
==Features==
  +
The game is played in four cities: ([[Miami]], [[San Francisco]], [[Los Angeles]], and [[New York City]] in which, like many games at the time, they remain only partially faithful to the original city layouts, but notably featured them as explorable open world environments.
  +
  +
The game was designed to mimic 1960s and 1970s [[Wikipedia:car chase|car chase]] films. The title and the overall theme seem to be heavily inspired by the 1978 film ''[[Wikipedia:The Driver|The Driver]]'' by director [[Wikipedia:Walter Hill (director)|Walter Hill]]. Most notably, the "Training" level at the beginning of the game is a copy of a scene from the movie in which the Driver (played by [[Wikipedia:Ryan O'Neal|Ryan O'Neal]]) proves his skills to some gangsters in a parking garage. The music, overall character design in the cutscenes, and the cars themselves (complete with flying hubcaps), are inspired by films such as ''[[Wikipedia:Bullitt|Bullitt]]'' and television series such as ''[[Wikipedia:Starsky and Hutch|Starsky and Hutch]]''. The game also features a "Film Director" mode, where a run could be replayed with [[Wikipedia:Virtual camera system|cameras]] chosen by the player, and a "Quick Replay", where the cameras are automatically selected.
  +
 
In addition to the "Undercover" mode, the player also had an option to drive around in the cities (once they are unlocked) and dirt tracks. There are several other modes, like pursuit, getaway, and checkpoint races. After the game is finished, several cheats are made available. Among them are invincibility, immunity to the police, and other cheats that add that extra "fun factor" to the game.
  +
 
===Differences between the PC & PlayStation versions===
 
*Better graphics in the PC version.
 
*Better graphics in the PC version.
  +
*2 cars not featured in the PlayStation version include a Ferrari 250 SWB and Ford Thunderbird look-a-like.
*Some textures are different in the PC version.
 
 
*Different soundtrack for both games.
 
*Different soundtrack for both games.
 
*Different cheats for both games.
 
*Different cheats for both games.
*Some missions have been altered in the PC version. For example, you start off in a different position in the Garage training mission.
+
*The 4 main cities in the PC version are slightly different than the ones featured on the PlayStation version.
*Can change cars at certain points in Undercover mode in the PC version.
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*Different cars can be selected at certain points in Undercover mode in the PC version.
*The maximum number of cops that can appear in Take A Ride mode is 4 in the PC version, 2 in the PlayStation version.
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*The maximum number of cops that can appear in Take A Ride mode is 4 in the PC version and 2 in the PlayStation version.
 
*Car selection available for Take A Ride mode upon completing Undercover mode in the PC version.
 
*Car selection available for Take A Ride mode upon completing Undercover mode in the PC version.
  +
*Carnage game mode (smash as many things as possible within a time limit)
  +
*Cheats not present in the PC version include Long Suspension (Stilts), Small cars, an upside-down camera, and rear-wheel steering.
  +
*Cheats not present in the PlayStation version include Freight Train (cars don't slow you down), Play in Newcastle, Skip intro mission, and super speed for all playable vehicles.
  +
* The PlayStation version has only two different types of NPC cars, where the PC has more
   
==iPhone/iPod Touch==
+
==Licensed Music==
  +
In contrast to the console version, the PC port featured a custom soundtrack licensed through music libraries instead of original compositions by Allister Brimble, this ended up resulting in a lack of variety for the musical environment, making the port highly criticized for dropping the original score in favor of copyrighted music.
There is an app on iTunes of this game. It is $0.99 as of date.
 
  +
  +
Only one song present in the videogame is also used, the soundtrack features a variety of classic and contemporary funk artists.
  +
* Main Title: "Huggy Bear" - Crispin Merrell
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* Interview: "Punch Bowl" - Alan Parker
  +
* Motel Room: "The Rally" - Dennis Farnon
  +
* Miami: "Givem' The Shaft" - Chris Lang & Eric Cunningham
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* San Francisco: "Testing Time" - David Lindup
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* Los Angeles: "Subway Tunnel Chase" - Lati Kronlund
  +
* New York: "Do Ya Feel Lucky?" - Crispin Merrell
  +
* Desert Offroad: "Rough Ride" - Powerhouse
  +
* Newcastle: "Hole In One" - Powerhouse
   
 
==Reception and Awards==
 
==Reception and Awards==
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;Awards
 
;Awards
:
 
 
 
*E3 1999 Game Critics Awards: Best Racing Game
 
*E3 1999 Game Critics Awards: Best Racing Game
 
*Ranked #12 on IGN's list of the "Top 25 Games of All Time" for the first PlayStation console.<ref>[http://psx.ign.com/articles/080/080401p1.html Top 25 PlayStation games of all time]</ref>
 
*Ranked #12 on IGN's list of the "Top 25 Games of All Time" for the first PlayStation console.<ref>[http://psx.ign.com/articles/080/080401p1.html Top 25 PlayStation games of all time]</ref>
   
Nevertheless, the PlayStation version suffers from some glitches that the developers acknowledge and justify, because the game was pushing the boundaries of the hardware<ref>Retro Gamer magazine. Issue 72, pages 66-71</ref>
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Nevertheless, the PlayStation version suffers from some glitches that the developers acknowledge and justify, because the game was pushing the boundaries of the hardware<ref>Retro Gamer magazine. Issue 72, pages 66-71</ref> The game was also criticized for its overly-aggressive A.I. that makes completing certain missions impossible.
  +
  +
==Gallery==
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<gallery spacing="small">
  +
Driver 1 Wallpaper.jpg
  +
</gallery>
  +
 
==Video==
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<gallery widths="300" position="center" hideaddbutton="true" spacing="small" bordersize="medium" captionalign="center">
  +
File:Driver (1999) - Full Official Soundtrack
  +
</gallery>
   
 
==References==
 
==References==
Line 86: Line 134:
   
 
==External links==
 
==External links==
* [http://mirror.dendmedia.com/driver/ Mirror of the original ''Driver'' site]
+
*[http://mirror.dendmedia.com/driver/ Mirror of the original ''Driver'' site]
  +
*[http://gamerlimit.com/2010/08/retrospective-driver-you-are-the-wheelman// ''Driver'' retrospective at Gamer Limit]
  +
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{{Driver series}}
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[[Category:Driver series]]

Revision as of 08:01, 21 December 2020

Driver
Dlogo1
U.S. cover art
Developer(s) Reflections Interactive
Crawfish Interactive (GBC)
Gameloft (iOS)
Publisher(s) GT Interactive Software
Ubisoft (iOS)
Designer(s) Martin Edmondson
Series Driver
Platform(s) PlayStation, Game Boy Color, Microsoft Windows, Macintosh, Playstation Network,[1] iOS
Release date PlayStation
NA June 30, 1999
EU July 2, 1999
JP March 9, 2000
Game Boy Color
NA April, 2000
EU 2001
Microsoft Windows
NA September 10, 2000
EU October 13, 2000
Macintosh
NA December 2000
PlayStation Network
PAL August 14, 2008[1]
iPhone
NA December 8, 2009[2]
Genre(s) Driving, Action
Mode(s) Single player
Rating(s) ELSPA: 15+
ESRB: T
Apple: 12+
Media 1 CD, Download[1]
System requirements Windows 95 or Windows 98,

Intel Pentium 233 MHz (350 MHz+ Recommended), 16Mb RAM (64MB Recommended), 80MB HDD Space, 16X CD-ROM, 4MB 3D Accelerator Card (8MB+ Recommended),

Input methods Gamepad, keyboard, mouse, multi-touch (iPhone OS)

Driver: You Are the Wheelman (or more simply known as Driver), is a 1999 action driving video game developed by Reflections Interactive (now known as Ubisoft Reflections), who had earlier hits with Destruction Derby in the early years of the PlayStation. It is the first game in the Driver series. Initially, the game was only released for the PlayStation, but Windows and Mac ports were released less than a year later. A special Game Boy Color version was also released, with top-down view, and fewer missions. In 2009, an iPhone/iPod Touch version was made available.

Plot

The game tells the story of John Tanner, a detective with the NYPD, going undercover in order to infiltrate organized crime by impressing the bosses with difficult driving missions (e.g., stopping and following another car, smashing through restaurants, delivering stolen cars, or scaring taxi customers). Tanner was chosen for this mission because of his unique driving skills, which he gained from his time as a racecar driver.

Training

His undercover work begins when he must prove to some gangsters in a parking garage that he can do jobs for them by demonstrating his driving skills. Upon doing so, he is invited to his first mission, in Miami, Florida.

Miami

Tanner's first mission is as the getaway driver for a bank job. Upon successfully carrying out this job, Tanner is then called upon to either drive a stolen car to a yard for a respray or help a gangster carry out an assassination. If Tanner takes the stolen car mission, he must then exchange a briefcase for a key, but he ends up being double-crossed and forced to chase the double-crosser across Miami Bay. If he takes the assassination mission, he must then clean up after a driver has left a stolen car out in the open.

Tanner then talks to a pimp named Rufus, who reveals that he is busting out an associate of his, Jean-Paul, from an armored police car. After this job is complete, Tanner either smashes a group of restaurants for a gangster who has found one of the owners has failed to pay protection money, or he drives an extremely fast car to safety for a gangster who needs it for a job. If he takes the restaurant mission, he must then pick up a shipment of drugs at the pier. If he takes the fast car mission, he must then either smash the car belonging to the "Black Interceptor", which then leads to a double cross, in which Tanner must evade, or stop Di'Angio by smashing his car.

Afterwards, Rufus is shot by his girlfriend Jesse, and Tanner chases her as she tries to escape in a monorail. He then turns her over to the police, and during her interrogation she gives up the name of an Italian-American man named Castaldi, who lives in San Francisco, California.

San Francisco

Tanner begins work in San Francisco with a casino job for some gangsters who have heard he is in town.

Driver 1

After this, he meets an informant known as Mojo, who gives him information about who Jean-Paul is really working for, and a man named Rudi.

From here Tanner either aids in an exchange, drives stolen guns to a warehouse or aids in the robbery of a shopping mall. Following this, he meets a rival from his racing days called Slater. Tanner then either aids a gangster in scaring one of his former associates by taking him on a bumpy taxi ride, or takes heavy-duty explosives to an alleyway. If Tanner scares the associate, he then takes a local gangster to a waiting helicopter. Alternatively, if he takes the explosives across town, he then aids a group of gangsters left in the lurch in Chinatown.

Tanner then gets a phone call whereby he learns that Mojo has been kidnapped, and his captors want $10,000. They make Tanner work to save Moj fuck o by forcing him to go to three phone booths in order to pick up instructions about where to go next. At the third phone booth, Mojo is saved and the money exchanged. Mojo reveals that Castaldi (Jean-Paul's real boss) is working with a man called Don Hancock who is running for President of the United States.

Following this, Tanner is either set up by Slater and forced to evade cops as he heads home, or aids Castaldi in bringing one of his men to an underground car park for a meeting. By this point, the rivalry between Tanner and Slater has become too bitter, and when Tanner suspects Slater of spying on him, he frames Slater by smashing his car in a chase, which results in Slater getting arrested. Tanner then heads to Los Angeles to work directly for Castaldi.

Los Angeles

La2

PC rendition of LA

In LA, Tanner begins by either stealing a police car for Castaldi's associates or bringing an associate to the hospital after he is shot. Following this, he either chases a double-crossing associate of Castaldi's and smashes him off the road, or gets Castaldi's girlfriend to a hospital after she has overdosed.

Tanner then learns of Castaldi's real reason for being in LA; the assassination of FBI agent Bill Maddox outside Grauman's Chinese Theatre. Tanner later meets with Leck, his police contact from New York, alerting him to the assassination attempt on Maddox. Tanner orders him to make sure Maddox turns up or otherwise his cover may be rumbled. He also warns him that there is an FBI leak which is giving information to Castaldi about Maddox. Tanner picks up the assassins and takes them to the Theatre, but the police spring an ambush.

Tanner flees the scene, taking the assassins to a safehouse near Los Angeles International Airport (LAX). The gangsters are convinced that Tanner, the newest and therefore least trustworthy member of the Castaldi Family was the one who tipped off the police, but he convinces them that it was Slater, who probably tipped them off during his interrogation in San Francisco.

Tanner then either rescues one of Castaldi's men from a gangster called Granger, helps some associates escape from a Beverly Hills job or tests the effectiveness of a safehouse by driving to it.

New York City

Wtc

View of WTC

When Tanner arrives back in New York he begins by either making a switch at Grand Central Terminal or taking a very damaged car to a scrapyard. Following this, he either takes control of a police car to thwart a bank job or gets some gangsters out of trouble after they have been pinned down by police. After Leck tells Tanner that his lieutenant, McKenzie, wants Tanner to abandon his undercover work, he either brings a cab home for further jobs or destroys a rival gangster's main car. Next, Tanner has to either destroy four cars before they reach Castaldi, or wreck a car to retrieve photo negatives.

Tanner then meets with Leck, who again warns him that McKenzie wants him to come back in, as he is worried that Tanner's cover will not hold up much longer. Tanner again ignores this advice, but tells Leck that he will let him know what Castaldi's main goal is. Next, either Tanner's lady friend, Ali, will call for help or Tanner goes through a "Rite of Passage", told over the phone by Castaldi that if he does not beat Slater's time across town, he is out of the final job.

Tanner then learns that the final job is a hit on the President, and Tanner is forced to ignore all of Castaldi's instructions and take the President to safety.

Ending

After saving the President, Tanner meets with McKenzie and another unidentified man, who congratulates him on his outstanding work. He informs Tanner that Castaldi, Don Hancock and the FBI leak are behind bars, and offers Tanner his badge back. However, Tanner is infuriated that the FBI and police could be involved in something like this. He refuses to take his badge back and starts walking out of the parking garage, with McKenzie yelling at him that this is his last chance. Tanner ignores him and leaves.

The game ends with Tanner driving in a jeep. Depending on which levels the player chose, Ali may or may not be riding with him.

Newcastle

In a nod to the city where Reflections Interactive is based, a small portion of Newcastle upon Tyne was modeled and used in the end credits. Using a GameShark or Code Breaker (or after completing the game in the PC version), players can unlock the city and drive around. However, the drivable area is very small, and can be very buggy around the barriers.

  • Mode Selection

Features

The game is played in four cities: (Miami, San Francisco, Los Angeles, and New York City in which, like many games at the time, they remain only partially faithful to the original city layouts, but notably featured them as explorable open world environments.

The game was designed to mimic 1960s and 1970s car chase films. The title and the overall theme seem to be heavily inspired by the 1978 film The Driver by director Walter Hill. Most notably, the "Training" level at the beginning of the game is a copy of a scene from the movie in which the Driver (played by Ryan O'Neal) proves his skills to some gangsters in a parking garage. The music, overall character design in the cutscenes, and the cars themselves (complete with flying hubcaps), are inspired by films such as Bullitt and television series such as Starsky and Hutch. The game also features a "Film Director" mode, where a run could be replayed with cameras chosen by the player, and a "Quick Replay", where the cameras are automatically selected.

In addition to the "Undercover" mode, the player also had an option to drive around in the cities (once they are unlocked) and dirt tracks. There are several other modes, like pursuit, getaway, and checkpoint races. After the game is finished, several cheats are made available. Among them are invincibility, immunity to the police, and other cheats that add that extra "fun factor" to the game.

Differences between the PC & PlayStation versions

  • Better graphics in the PC version.
  • 2 cars not featured in the PlayStation version include a Ferrari 250 SWB and Ford Thunderbird look-a-like.
  • Different soundtrack for both games.
  • Different cheats for both games.
  • The 4 main cities in the PC version are slightly different than the ones featured on the PlayStation version.
  • Different cars can be selected at certain points in Undercover mode in the PC version.
  • The maximum number of cops that can appear in Take A Ride mode is 4 in the PC version and 2 in the PlayStation version.
  • Car selection available for Take A Ride mode upon completing Undercover mode in the PC version.
  • Carnage game mode (smash as many things as possible within a time limit)
  • Cheats not present in the PC version include Long Suspension (Stilts), Small cars, an upside-down camera, and rear-wheel steering.
  • Cheats not present in the PlayStation version include Freight Train (cars don't slow you down), Play in Newcastle, Skip intro mission, and super speed for all playable vehicles.
  • The PlayStation version has only two different types of NPC cars, where the PC has more

Licensed Music

In contrast to the console version, the PC port featured a custom soundtrack licensed through music libraries instead of original compositions by Allister Brimble, this ended up resulting in a lack of variety for the musical environment, making the port highly criticized for dropping the original score in favor of copyrighted music.

Only one song present in the videogame is also used, the soundtrack features a variety of classic and contemporary funk artists.

  • Main Title: "Huggy Bear" - Crispin Merrell
  • Interview: "Punch Bowl" - Alan Parker
  • Motel Room: "The Rally" - Dennis Farnon
  • Miami: "Givem' The Shaft" - Chris Lang & Eric Cunningham
  • San Francisco: "Testing Time" - David Lindup
  • Los Angeles: "Subway Tunnel Chase" - Lati Kronlund
  • New York: "Do Ya Feel Lucky?" - Crispin Merrell
  • Desert Offroad: "Rough Ride" - Powerhouse
  • Newcastle: "Hole In One" - Powerhouse

Reception and Awards

The first Driver game was met with very positive feedback and critical acclaim, unlike its sequels (Driver 2 garnered mixed reviews at best, and Driv3r was met with a very poor critical reception). IGN gave the game a score of 9.7 and Gamespot gave it a score of 8.6.

Awards
  • E3 1999 Game Critics Awards: Best Racing Game
  • Ranked #12 on IGN's list of the "Top 25 Games of All Time" for the first PlayStation console.[3]

Nevertheless, the PlayStation version suffers from some glitches that the developers acknowledge and justify, because the game was pushing the boundaries of the hardware[4] The game was also criticized for its overly-aggressive A.I. that makes completing certain missions impossible.

Gallery

Video

References

  1. 1.0 1.1 1.2 Ubisoft - Driver Coming to PSN. Ubi.com. Retrieved on 2010-06-02.
  2. IGN: Driver. Wireless.ign.com. Retrieved on 2010-06-02.
  3. Top 25 PlayStation games of all time
  4. Retro Gamer magazine. Issue 72, pages 66-71

External links

Games Driver  · Driver 2  · Driv3r  · Parallel Lines  · San Francisco  · 76  · Renegade 3D  · Speedboat Paradise  · Vegas  · L.A. Undercover
Characters Bishop  · Jericho  · Tanner  · Pink Lenny  · Solomon Caine  · The Kid  · Tobias Jones
Other Media Driver: Nemesis novel
Driver: You Are the Wheelman
Driver 2
Characters Alvaro Vasquez  · Charles Jericho  · John Tanner  · Pink Lenny  · Solomon Caine  · Tobias Jones
Locations Chicago  · Havana  · Las Vegas  · Rio de Janeiro
Missions .
Driv3r
Driver: Parallel Lines
Characters Bishop  · Candy  · Corrigan  · Maria  · Ray Davies  · Slink  · The Mexican  · The Kid  · Roost
Driver: San Francisco