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Chicago[]

Name

Image

Type

1972 Oldsmobile 442
SLUS 011.61 27082020 005410 0950.png
Muscle Car
1975 Oldsmoblie

Delta

SLUS 011.61 27082020 005545 0358.png
Coupe
1976 Mercury Monarch
SLUS 011.61 27082020 005451 0623.png
Coupe
1980 Ford Econoline
SLUS 011.61 27082020 005639 0025.png
Van
1975 Dodge Monaco
SLUS 011.61 27082020 005736 0476.png
Sedan
Ford F-800
SLUS 011.61 27082020 005947 0668.png
Armored Car
International Harvester S-Series
SLUS 011.61 27082020 010102 0019.png
School Bus
Ward Lafrance Ambassador
SLUS 011.61 27082020 005841 0284.png
Fire Truck
1970 Buick GSX
SLUS 011.61 27082020 010329 0815.png
Muscle Car
UNUSED AND CUT VEHICLES
'"Delta 88'" - Early Chicago traffic car which appeared in several game screenshots and on the box art but was removed very early on in development. Oddly, in spite of its presence on the game's box art it never appeared in any of the game's trailers.
An Unfortunately Blurry Frontal Shot Of The 'Monte-Carlo' - Despite The Bluriness The Grille And Headlights Almost Seem To Resemble A Delta 88.png
Coupe
"Buick Skylark" - Early version of the "GSX" secret car with completely different front end. Oddly the vehicle's preview image is unchanged even in the final version of the game.
Thumbnail Showing The Early Version Of The Chicago Secret Car - Notice The Different Front-End And Darker Body Color Which May Suggest The Vehicle May Have Been A Darker Color.png
Muscle Car
"Semi" - Vehicle that appeared as main vehicle in the PAL release of the game and took up the slot used by the armored car in the final game. The reason for its removal isn't fully understood but it is likely due to the fact that the vehicle is undrivable as the rear wheels are 2D don't seem to interact correctly with the ground.
A Shot Of The Removed Semi-Truck As It Appears In The Driver 2 PAL Version Which Was Apparently Replaced By The Armored Car In The Final Release.png
Utility
"Police Cruiser" - Early version of the Chicago police cruiser which appears in the game's preview image in the pre-release version of the game. Oddly, like the secret car, this vehicle seems to have been changed early on in the game's development.
Pre-Release Thumbnail Of The Chicago PD Police Cruiser - Notice The More Diplomat Like Front End - This Seems To Have Been The Only Form It Ever Existed In.png
Sedan
"Firebird" - This is another very early traffic car that only appears in the first gameplay trailer of Chicago as seemingly the only traffic car at the time. This vehicle, like the "Delta 88" was removed very early on and no remains seem to exist of it any recovered early builds of the game.
Various Shots Of The 'Firebird' From Various Parts Of The Chicago Gameplay Trailer - Vehicle Was Apparently Completely Cut From The Game Likely Due To Copyright.png
Muscle Car
"Fire Engine" - This is a case similar to the police cruiser and the secret car where the texture was changed early on but the in-game preview is still that of the early version. Unlike the other two this vehicle actually appears in one of the game's first trailers.
A Screenshot From One Of The First Driver 2 Trailers - Notice The Different Headlight Placement And Different Grill Pattern.png
Fire Truck
'"School Bus'" - Unlike the previous three retextures, this vehicle's in-game thumbnail was oddly updated to the new texture. Just the fire engine and "Firebird", this vehicle also appears in the first gameplay trailer for Chicago. Like the others, the textures of this vehicle don't appear even in the earliest recovered builds of the game.
A Shot From One Of The Driver 2 Gameplay Trailers Showing The Original Bus Design - Notice The Stacked Headlights, Mustard Yellow Paint, And Older Signal Style Lights.png
Bus

Havana[]

Name

Image

Type

1957 Dodge Kingsway
SLUS 011.61 27082020 011007 0219.png
Sedan
1950 Chevrolet Styleline De Luxe
SLUS 011.61 27082020 011227 0149.png
Sedan
1953 Chevrolet Bel Air
SLUS 011.61 27082020 011101 0894.png
Sedan
1959 Chrysler Windsor
SLUS 011.61 27082020 010908 0920.png
Sedan
1973 Volkswagen Combi
SLUS 011.61 27082020 010516 0610.png
Van
1966 GM TDH 5303
SLUS 011.61 27082020 010608 0464.png
City Bus
1975 International Harvester Loadstar
SLUS 011.61 27082020 010711 0928.png
Box Truck
1975 International Harvester Loadstar

(flatbed variant)

SLUS 011.61 27082020 010814 0334.png
Flatbed Truck
1953 Chevrolet Advance-Design 3100
SLUS 011.61 27082020 011327 0800.png
Pickup
1970 Austin Mini
SLUS 011.61 27082020 010416 0385.png
City car
UNUSED AND CUT VEHICLES
"Patrulla Cruiser" (Demo) - The earliest known version of the Patrulla cruiser which appears in the game's demo. Notice the entirely different front end and different hood scoops. This texture appeared only in the demo and was replaced with an updated version of the same texture later on.
Demo Version Of The Beta Patrulla Car Which Was Modified Later On - Notice The Slightly Different Body And Grayed Out Windows.png
Sedan
"Patrulla Cruiser" (Multiplayer) - The updated version of the texture seen in the demo featuring new shaders, new single hood scoop, and new black windows. Oddly though, the damage textures were never finished and as such are broken in-game. This texture still exists in the final version of the game in the multiplayer levels of Havana and can be spawned with the use of cheat codes.
Final Version Of The Beta Patrulla Car As It Appears In The Multiplayer Levels In Havana.png
Sedan
"Box Truck" - The box truck in the demo version of the game presented a canvas covered rear as opposed to the metal box seen in the final game. Oddly in the demo the vehicle lacked wheels and presented the typical grey windows seen on almost all cars in the demo. In the multiplayer levels of the final game, the vehicle still appears but with proper wheels and new black windows.
The Demo Version Of The Box Truck - Notice The Grayed Out Windows And Canvas Covering Over The Rear And The Lack Of All Four Wheels.png
Utility
"Pickup" (Green Color Scheme) - In the PAL version of the game and in the multiplayer levels of the final game, a green color scheme was featured in place of the dark grey color scheme. Oddly, all versions of the pickup that are not blue in the PAL version appear with a glitched rear end and glitched rear glass and in the multiplayer levels appear as a nightmarish buggy mess.
Cut Green Color Scheme - This Color Scheme Only Exists In The PAL Release And Multiplayer Levels And Was Replaced With Purple - Oddly Spawns In Traffic In PAL Version.png
Utlity
"Pickup" (Silver Color Scheme) - In the PAL version of the game and in the multiplayer levels of the final game, a silver color scheme was featured in place in the unused purple scheme in the final version of the game. This scheme as opposed to the green version, not only featured a bugged rear end but also presented unfinished shaders on the front end (fenders lack proper lighting). This scheme is unused in the PAL version and multiplayer levels and can only be spawned with cheat codes.
Cut Green Color Scheme - This Color Scheme Only Exists In The PAL Release And Multiplayer Levels And Was Replaced With Light Grey - Only Spawns With Cheat Code.png
Utility
"Styleline" (Ice Blue Color Scheme) - In the demo version of the game the "Styleline" featured an ice blue color scheme in place of the rich blue color scheme of the PAL version and the final game. Notice the bugged front end on the left side of the vehicle which the bumper is oddly blue and the body is grey for some reason.
The Demo Version Of The 'Styleline' In The Pre-Rework Ice Blue Color Scheme - Notice The Glitched Front-End Present On All Versions Of The 'Styleline' In The Demo.png
Sedan
"Styleline" (Silver Color Scheme) - In the demo version of the game the "Styleline" featured a silver color scheme which was replaced later by the almost unused grey color scheme. Oddly enough this vehicle would actually spawn in traffic meaning it is the only color scheme that is supposed to be unused (grey/silver for Havana cars) that actually appears in traffic. Notice that this vehicle also presents the bugged front end found on all versions of the "Styleline".
The Demo Version Of The 'Styleline' In The Pre-Rework Silver Color Scheme - Notice The Glitched Front-End - Interestingly The Car Spawns In Traffic.png
Sedan

Las Vegas[]

Name

Image

Type

1971 Dodge Challenger
SLUS 011.61 27082020 011455 0004.png
Muscle Car
1973 Mercury Cougar
SLUS 011.61 27082020 011631 0052.png
Coupe
1972 Lincoln Continental Mark IV
SLUS 011.61 27082020 011550 0571.png
Coupe
1979 Dodge St. Regis
SLUS 011.61 27082020 011828 0067.png
Sedan
1986 Lincoln Town Car Stretched Limousine
SLUS 011.61 27082020 011939 0372.png
Limousine
Sterling L-Line
SLUS 011.61 27082020 012135 0992.png
Box Truck
1987 Ford F-350 Ambulance
SLUS 011.61 27082020 012041 0137.png
Ambulance
1973 Chevrolet Blazer
SLUS 011.61 27082020 012244 0670.png
Pickup/SUV
1980 Chevrolet K-10 Silverado
SLUS 011.61 27082020 011728 0514.png
Pickup
1957 Ford Ranchero
SLUS 011.61 27082020 012345 0442.png
Coupe Utility
UNUSED AND CUT VEHICLES
"Lincoln" - This vehicle appears in only a handful of early screenshots of Las Vegas and was completely removed from the game before any build featuring it was seemingly put on a disc. Notice that the vehicle features the grey windows found on very early development vehicles.
A Teaser Shot For Driver 2 Which Features This Mysterious Cut Car - Vehicle Was Seemingly Completely Removed From The Game Possibly Due To Copyright.png
Sedan
"Police Cruiser" (Earliest Version) - The original version of the Vegas police car can still be seen in the final game's preview image for the police car. Notice the different front end and completely different headlights. Unfortunately not much remains of this version expect for some bits and pieces found in the PAL version's texture file.
The In-Game Preview Image Of The Vegas Cruiser Showing The Original (Driver 1 Like) Version - Unfortunately This Seems To Be The Only 3D Representation Left.png
Sedan
"Police Cruiser" (PAL Version) - The second known version of the Vegas police car found in the nighttime multiplayer levels of Vegas in the PAL version of the game. Oddly this vehicle's texture was never finished as the windshield was simply a black placeholder and many elements were reused from the early version of the texture. Interestingly the vehicle's damage textures are broken as the early version damage textures simply refused to work with the new parts of the texture.
A Shot Of The Front Of The PAL Vegas Cruiser In ReDriver 2 - Notice The Front Windshield Has No Detailing And Appears As Simply A Black Trapezoid.png
Sedan
"Satellite" - The "Satellite" was another vehicle that was found inside the multiplayer levels of the PAL version and had gone missing for over 19 years. Interestingly, the "Challenger" does not appear in the multiplayer levels as the "Satellite" takes up its spot, meaning that the "Challenger" replaced the "Satellite" at some point before the PAL version was created. Oddly it only appears in yellow as the other color schemes appear to be broken or simply unfinished.
A Good Profile Shot Of The Pre-Release Challenger Fill-In - Only Found In Vegas Multiplayer Maps On PAL Version.png
Muscle Car

Rio[]

Name

Image

Type

1964 Ford Thunderbird
SLUS 011.61 27082020 111414 0271.png
Cabriolet
1971 Ford Corcel GT
SLUS 011.61 27082020 111502 0645.png
Coupe
1974 Mercedes-Benz 450SL
SLUS 011.61 27082020 111329 0726.png
Coupe
1965 Plymouth Valiant
SLUS 011.61 27082020 111722 0025.png
Sedan
Flxible New Look
SLUS 011.61 27082020 111824 0808.png
City Bus
1956 GMC Pumper
SLUS 011.61 27082020 112115 0800.png
Fire Truck
Cadillac Brougham Stretched Limousine
SLUS 011.61 27082020 112212 0356.png
Limousine
1986 Dodge Ram
SLUS 011.61 27082020 111612 0111.png
Pickup
1956 Dodge C-Series
SLUS 011.61 27082020 111924 0126.png
Pickup
1967 International Harvester Fleetstar
SLUS 011.61 27082020 112311 0793.png
Truck
UNUSED AND CUT VEHICLES
"Mercedes" (Early Version) - This version of the "Mercedes" appeared in the early gameplay trailers of Driver 2 and in the intro footage of the Driver 2 demo. Notice the different grille and the extra signal lights below the headlights. Unfortunately nothing seems to remain of the original texture and the in-game thumbnail was oddly updated, meaning the only thing left of it is the screenshots of it in the early trailer footage.
A Screenshot From One Of The First Driver 2 Trailers Showing Rio Gameplay - Notice The Different Grille And Signal Lights Below The Headlights.png
Coupe
"C-10" - The "C-10" was the earliest version of the Rio pickup and was retextured early on into the "Ramcharger." The vehicle only briefly appears in some of the early game trailers and the intro footage of the Driver 2 demo. Unfortunately nothing seems to remain of this texture and all that remains of the vehicle is merely the screenshots of it.
Several Shots From The Rio Gameplay Trailer Showing The Original Pickup Design - Notice More Resemblance To The Chevy C10 As Opposed To The Ramcharger.png
Pickup
"T-Bird" (Slightly Darker Grey Color Scheme) - The existence of this color scheme is very bizarre as there really does not seem to be a reason for it existing. The difference between it and the slightly lighter grey color scheme is merely being a shade darker. Interestingly, this color scheme was not removed entirely and simply is an unused color scheme that can be spawned with the use of cheat codes.
Cut Slightly Darker Gray Color Scheme - This Scheme Was Removed Entirely Before Release Likely Due Its Similarity With Its Other Gray Counterpart.png
Coupe
"C-Series" (Multiplayer Version) - The multiplayer version of the "C-Series" is a very odd vehicle as the body is clearly too small for the chassis. The reason for this is unknown as it may simply be a glitch or could imply the vehicle was going to be much smaller originally. This vehicle appears hidden in the files of the multiplayer levels of Rio and can only be spawned with the use of cheat codes.
A Screenshot Showing The Rather Buggy Early Version Of The Old Pickup - Notice The Body Is Incorrectly Scaled Over The Chassis.png
Pickup
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